oshi- Windows 10 users are currently experiencing crashes. This is now fixed. Expect a patch soon arriving in your emails.
Now, as far as dev goes, we are between tweaking GFX and improving gameplay. Here's a couple of things:
One is the antenna that controlls enemies, the other is the weapon vendor, weapon kiosk, where you can access lots of fancy weapons and items.
Here's a gif that show cases new monster abilities and more interesting player damage: https://my.mixtape.moe/hedaif.webm
That monster is going to be replaced by dis:
And well, it will come with a couple of variations, such as fire, ice, and etc.
While people is having fun with survival and versus, the single player is going to be tweaked a lot.
We are moving towards of what I would call a closed open world style. Open in a sense of bigger maps, in dimensions, with more optional content you can do... or skip. Closed in a sense that levels would pretty much start and end in the same way. How you do so would be up to the player. This would be a bit like Braid. A bit. You go right and finish one level after the other. Or you go and complete all the puzzles and challenges.
More stuff soon.