@rzuf Haha I'm always on the lookout for that bug (not really a bug). It bit me really hard when I first encountered it.
That's highly possible, but it seems the linearMotion from FlxTween works perfectly.
I'll try to find a way around
Great, thanks for the help! :smile:
Thanks! Will surely try such option.
Also, I just have looked into the sources (just forget about them :)) and saw inside it FlxTileFrames.fromFrame() which also solves the problem.
Thanks again! )
I'm thinking something like
then something similar for if velocity.x/y < 0, etc. etc.
Looks like your connection to HaxeFlixel was lost, please wait while we try to reconnect.