multiple cameras issue



  • Hi,
    I would like to use 2 cameras, one for the game (which can zoom/dezoom) and one for the UI. But I can't manage to display my FlxGroup only to one camera or another, whatever I do they always display on both.

    var cameraUI: FlxCamera = new FlxCamera(0, 0, Std.int(FlxG.width/2), Std.int(FlxG.height/2));
    FlxG.cameras.add(cameraUI);
    
    var activeCam : Array <FlxCamera>;		
    activeCam = new Array();
    activeCam.push(FlxG.cameras.list[1]);
    UI.cameras = activeCam;
    

    What am I doing wrong ?


  • administrators

    I don't think setting .cameras on a group does anything. Try setting it on the individual objects.



  • That's work ! Thanks a lot.


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