NeonVector demo crashes
Demo builds sucessfully but crashes upon opening, with the following error:
Sound.hx:119: Error: Could not load "music/Music.mp3"
AL lib: (EE) alc_cleanup: 1 device not closed
Error opening sound file, unsupported type.
Error opening sound data
Invalid operation (/)
Is the demo broken or am I doing something wrong? Searched in the forum but couldn't find any related posts
Good catch, I get the same. This is caused by trying to use .mp3 files on Neko, which are not supported there (should use .ogg instead). Try building for Flash, that'll work.
Can you open an issue about this here? This should be fixed. https://github.com/HaxeFlixel/flixel-demos/issues
Sorry, forgot to specify which platform I was targeting!
I replaced the .mp3 files for .ogg ones, but the game still crashes upon opening the neko binary, now with the following error:
export/windows/neko/haxe/ApplicationMain.hx:205: characters 57-75 : Warning : Use programPath instead export/windows/neko/haxe/ApplicationMain.hx:80: characters 47-65 : Warning : Use programPath instead AL lib: (EE) alc_cleanup: 1 device not closed Invalid operation (+) Called from ScreenState::update line 141 Called from flixel.FlxState::tryUpdate line 168 Called from flixel.FlxGame::update line 750 Called from flixel.FlxGame::step line 674 Called from flixel.FlxGame::onEnterFrame line 547 Called from openfl._legacy.events.EventDispatcher::dispatchEvent line 98 Called from openfl._legacy.display.DisplayObject::__dispatchEvent line 182 Called from openfl._legacy.display.DisplayObject::__broadcast line 161 Called from openfl._legacy.display.DisplayObjectContainer::__broadcast line 286 Called from openfl._legacy.display.Stage::__render line 1103 Called from openfl._legacy.display.Stage::__checkRender line 351 Called from openfl._legacy.display.Stage::__pollTimers line 1084 Called from openfl._legacy.display.Stage::__doProcessStageEvent line 430 [Finished in 4.0s]
I'm not too familiar with github but I'll try to open an issue.