FlxQuadTree usage example



  • Hi all,

    Could anyone point to or provide an example of usage of FlxQuadTree? I could not find any so far.

    Thanks!


  • administrators

    It's used internally for FlxG.overlap() / FlxG.collide(), and not typically used directly.

    What are you trying to do?



  • I thought it would help implement an efficient collision detection... I have entities located in a rectangular cell in the world, and I need to check whether the player is in the same cell of one of them (and need to know which one).

    EDIT: thanks for pointing out it's an internal class.



  • Yes, as Gama11 said, FlxG.overlap() already does that for you, it uses FlxQuadTree for more efficient collision detection.


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