Build iOs error

  • Hello, I have a problem with Haxeflixel, I want build my game in ios, but "lime test ios -simulator" dont work

    I'm not a Mac user, the Mac that I use is of company where I work

    The documentation is not much help for iOS (

    Open the file generated in the xcode and show me this error (

    alt text

  • I was able to get it to work by editing ~/.hxcpp_config.xml (don't know where it is on Windows) and adding "<set name="IPHONE_VER" value="10.0" />" (or whatever version).

    Then created the Xcode project with "lime update ios -Dsource-header=haxe", and then ran that project in Xcode after setting up provisioning. The build takes quite a while but that's normal.

  • Now I get a different error, it seems that I will not be able to compile for IOS :( (link text

    alt text

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