need sprite to follow the path of the tiles but stay touching the tiles.
In a platformer game, "%" is the tile and "S" is the sprite. I Need to make the sprite move around these tiles. So at "E", the sprite is upside-down and at "R" the sprite is not falling but moving in an upward direction back to "S". While moving around those tiles, I need the sprite to stay with the tiles as if gravity was in use.
You should implement a pathfinder algortihm.
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Check here, that won't compute gravity or anything, but you can have it give you a list of nodes to visit and figure gravity yourself.
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