Crash on mac os x El Capitan 10.11.16



  • Hi everyone,

    I'm trying to compile our game for mac and it is crashing. I tested Mode demo and it gives the same crash with the same error.

    clang: warning: libstdc++ is deprecated; move to libc++ with a minimum deployment target of OS X 10.9
    2017-02-17 00:32:08.370 Mode[12059:94061] 00:32:08.370 WARNING: 140: This application, or a library it uses, is using the deprecated Carbon Component Manager for hosting Audio Units. Support for this will be removed in a future release. Also, this makes the host incompatible with version 3 audio units. Please transition to the API's in AudioComponent.h.

    This is the list of libraries:
    flixel-addons: [2.3.0]
    flixel-demos: [2.3.0]
    flixel-templates: [2.2.1]
    flixel-tools: [1.2.1]
    flixel-ui: [2.2.0]
    flixel: [4.2.0]
    haxelib: [3.3.0]
    hxcpp: 3.2.102 3.2.205 [3.4.49]
    lime-samples: [3.4.0]
    lime: [2.9.1]
    openfl: [3.6.1]

    Does anyone know how to fix it?

    I'm going to GDC and GCA to show a game and I would want to show it on my mac os laptop.

    Thanks for your help!


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