Crash on mac os x El Capitan 10.11.16
Agustín Pérez Fernández
I'm trying to compile our game for mac and it is crashing. I tested Mode demo and it gives the same crash with the same error.
clang: warning: libstdc++ is deprecated; move to libc++ with a minimum deployment target of OS X 10.9
2017-02-17 00:32:08.370 Mode[12059:94061] 00:32:08.370 WARNING: 140: This application, or a library it uses, is using the deprecated Carbon Component Manager for hosting Audio Units. Support for this will be removed in a future release. Also, this makes the host incompatible with version 3 audio units. Please transition to the API's in AudioComponent.h.
This is the list of libraries:
hxcpp: 3.2.102 3.2.205 [3.4.49]
Does anyone know how to fix it?
I'm going to GDC and GCA to show a game and I would want to show it on my mac os laptop.
Thanks for your help!