Camera is not respecting level bounds when I compile release
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Hi Everyone,
This is a strange bug. When I compile on release mode the camera goes over the bounds. On debug it works fine. Look at the blue color on the rigth side of the screen.
Debug mode:
http://puu.sh/u8SlG/a1126030c5.jpg
Release mode:
http://puu.sh/u8Ss5/bf2eebcac5.jpg
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Any chance we could get some code with which to reproduce the problem?