[Solved] FlxControl
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Has anyone successfully implemented FlxControl in their game? I have it enabled but I can't seem to get it working.
Here is the code from the Player class:
import flixel.addons.plugin.control.FlxControl; import flixel.addons.plugin.control.FlxControlHandler; FlxControl.create(this, FlxControlHandler.MOVEMENT_ACCELERATES, FlxControlHandler.STOPPING_DECELERATES, 1, true, true); FlxControl.player1.setCursorControl(false, false, true, true); FlxControl.player1.setJumpButton("SPACE", FlxControlHandler.KEYMODE_PRESSED, 200, FlxObject.FLOOR, 250, 200); FlxControl.player1.setMovementSpeed(675, 0, 195, 200, 600, 0); FlxControl.player1.setGravity(0, 400);
The character doesn't move at all. I can manually enter the control functions (FlxG.keys...) and it works but not FlxControl. What else do I need to do to get this working in HaxeFlixel?
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You are missing this call:
FlxG.plugins.add(new FlxControl());
Withtout it,
FlxControl
'supdate()
function won't be called.
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@Gama11 said in FlxControl:
You are missing this call:
FlxG.plugins.add(new FlxControl());
Withtout it,
FlxControl
'supdate()
function won't be called.Forgot to copy that from the Actionscript code. facepalm Thanks