Can you color (tint) a specific tile in a FlxTilemap?
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I was doing this fake text mode and it relies on the fact that you can set the foreground to a specific color, however, I just came to realize I'm using a FlxTilemap and not individual sprites, so is there a way to tint a particular tile, or do I have to use all sprites?
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You may be able to tint a particular tile type manually (there's no convenient way like
FlxSprite#color
afaik). It's not really possible individual tiles because aFlxTilemap
only has oneFlxTile
instance per tile type, not each individual tile.