Can you color (tint) a specific tile in a FlxTilemap?
I was doing this fake text mode and it relies on the fact that you can set the foreground to a specific color, however, I just came to realize I'm using a FlxTilemap and not individual sprites, so is there a way to tint a particular tile, or do I have to use all sprites?
You may be able to tint a particular tile type manually (there's no convenient way like
FlxSprite#colorafaik). It's not really possible individual tiles because a
FlxTilemaponly has one
FlxTileinstance per tile type, not each individual tile.