I want to do isometric (either diagonal or from an edge) something like these games:
how i can acoomplish in haxeflixel?
It's just standart top-down map in your examples, no iso-. For this use Flixel's tilemap as usual.
to me, copsis game
look has 3d projection, i don't know how to get effect, please detail? is there way to make shadow fall over behind?
it look very 3d, but it haxeflixel, how i caN do too?
The Ludum Dare entry you linked is open source: https://github.com/schonstal/AncientTechnology