Embedding Assets: Buffer.add: cannot grow buffer



  • Hello,

    I'm getting this output when trying to compile my game with embedded assets. (embed="true")

    Buffer.add: cannot grow buffer
    

    The biggest asset at the moment is a 6.2mb PNG file. The total of my assets in size is: 23.9 mb (30files). It seems to be related to: issue #51 but there they say its about file sizes of 12mb+ because of limitations on the string. But my biggest file is half that.

    Does anyone perhaps know how to fix this other then not using embedding?


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