Embedding Assets: Buffer.add: cannot grow buffer
I'm getting this output when trying to compile my game with embedded assets. (embed="true")
Buffer.add: cannot grow buffer
The biggest asset at the moment is a 6.2mb PNG file. The total of my assets in size is: 23.9 mb (30files). It seems to be related to: issue #51 but there they say its about file sizes of 12mb+ because of limitations on the string. But my biggest file is half that.
Does anyone perhaps know how to fix this other then not using embedding?