Strange fps problem in FlashDevelop.
Hi, when I build a flash game through FlashDevelop the stand alone debug player launches as it should but plays my game at 30 fps.
If I then launch the game manually the same debug player runs it at 60fps.
I also tried building the game through Sublime Text and it runs the game through the debug player at 60fps so It's definitely a FlashDevelop issue.
Is there some setting in FlashDevlop which forces the 30fps.
I would like to stick with FlashDevelop but this issue is really annoying.
Probably you were running in Debug mode in which FlashDevelop connects to the debug player which may slow down the game.
@DleanJeans Thanks, but I don't think that's it. It happens with an empty project.
I've been googling it and it seems to be a flex sdk issue with no actual solution.