Is it normal for HTML5 to have lower quality?
There are two builds: HTML5 and Neko.
Check out the image below to see the quality. HTML5 (left) and Neko (right).
The text and image on the left have lower quality than the one on the right. Anyway to fix this?
One solution is to use bitmap fonts instead of
FlxText(which is based on OpenFL's
Would using bitmap images solve the blurryness for images as well?
No, that sounds like a different issue.. Is the game scaled up in the HTML5 version / not the original specified resolution? You can embed the game into a HTML page and specify the appropriate width / height.
Could you give me an example of what you mean? I have the resolution set in project.xml. How can I check if its scaled?