Offset and hitbox problem with Sprite.
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Hi! i'm having trouble with moving a sprite's hitbox.
I have a "trap" wich kills the Player.
The Trap's hitbox its way big, so I i use height = 16; to lower it, so the Player can jump above it.
It works, but as the hitbox is floating above the Trap i must move it, so i use Offset.set(x,y+5);, wich generates the problem: the player collides with the Trap but the Trap is invisible!! the sprite disappears.
The code is:import flixel.FlxSprite;
import flixel.system.FlxAssets.FlxGraphicAsset;class Trap extends FlxSprite
{public function new(?X:Float=0, ?Y:Float=0, ?SimpleGraphic:FlxGraphicAsset) { super(X, Y, SimpleGraphic); loadGraphic(AssetPaths.pinchos__png, false,32,32); height = 16; offset.set(x, y + 5); }
}
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SOLVED, thanks