@aeveis No HTML5 export ?
Hard to try your game on linux without compiling it (Also because flash gets more and more rejected by browsers :( )
Here is mine :
Tried to make a solo and online game.
Hello! Here's my entry: https://ldjam.com/events/ludum-dare/40/lifes-a-glitch
I made a game for Ludum Dare 40 with HaxeFlixel!
Would love to get some feedback.
I've been in a randomly generated mood, so I made this internet comment thingie! I really learned a bunch about randomization stuff https://www.newgrounds.com/portal/view/703072?updated=1512519575
Cool to see these all in one place. When I get to my PC later I'll be sure to check these out!
Mine is an internet Daredevil/stunt YouTuber simulator https://ldjam.com/events/ludum-dare/40/glorious-internet-points
I'd been wary of it since I heard there were some things that were wonky with it, but was able to work around those. (Converting sounds to ogg, using FlxBitmapText instead of FlxText, and FlxSprite workaround for camera fade.) It also seems to be running fine.
Thanks for prompting me, ha.
Good to see all these games, some really neat stuff ! Glad to see there's still a community using HaxeFlixel :)
@aeveis Haha, that's why I've started early on with HTML5, to avoid the hell of porting it :P
Nice to see all these HaxeFlixel-made games on Ludum Dare once again :)
Here is mine: https://ldjam.com/events/ludum-dare/40/mizu
It is a small and focused 2D platformer involving water. Hope you like it!
I also made a LudumDare game using HaxeFlixel!
I don't know what kind of game it is! :D