I Have Open Sourced A Whole Bunch Of My Projects
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Many many years ago when I started game development, I knew that I wanted to give back to the community. One way I decided to do that was to open source my games after a certain period of time. It was never a set amount of time, but I wanted it to be a reasonable amount of time such that the code is still useful.
So to that end, I have open sourced a whole bunch of my games. All source is available on GitHub. I am still working on notating the version of HaxeFlixel used to make the games, but the code is at least there.
https://github.com/DivineKnightGaming
All games are released under the MIT open source license. So feel free to build on them, contribute to them, or just look at them.