Text disappears when a filter is applied to FlxG.game
Based on that demo: [http://haxeflixel.com/demos/Filters/]
(http://haxeflixel.com/demos/Filters/) I tried to apply the scanline filter on my FlxG.game and that works as expected. Except for one point, after 7 seconds all the FlxText on screen disappear.
I do not have that problem if I apply the filter to only the camera.
The problem ocurs even if I compile to neko, windows or HTML5.
Anyone could help me with that?
I put my demo project here: demo.zip
Strange. I ran it with a neko build, set a timer for one minute, and the text remained the full time. I ran it again just to check. I don't see anything in the code that would cause it to do that.
The only thing out of the ordinary I found was it asked for a library called thx.csv in project.xml.
I don't know what library that was references so I removed it like so:
<!--haxelib name="thx.csv" /-->
If you do know what it is and what it's referencing and the problem occurred with that file then try removing it if it's not critical.
Hope that helps.