Getting property fields from a Tiled map
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Hi everyone
I'm new to the forums and pretty new to Haxe (and Haxeflixel) as well.
I'm using a Tiledmap to create a level in my game, and when I try to get the flippedVertically property, I'm getting a TInt value. That's the good part : there seems to be a different value if the object is flipped or not, but it's not true or false and I can't use it as such.
for (enemy in getLevelObjects(tiledMap, "enemies")) { var flipped:Bool = cast(enemy.flippedVertically, Bool); trace(Type.typeof(flipped)); }
Trace gives me "TInt" in this example. Trying to get the value of flipped always gives me false though. The same happens if I try to get the value after the object is created and try to gather those values from the PlayState.
The only solution that I have found is very silly, but it's casting Int on that value and using it to compare if it's either equal or bigger than 0... which works, but I want to be able to use a boolean and do this properly.
Anyone got any idea what is going on here? I've been trying to solve this for a couple of days now, and even with the help of some other users we couldn't find a solution.
Thanks!
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What's
enemy
? ATiledObject
? TheflippedVertically
property there is aBool
already: http://api.haxeflixel.com/flixel/addons/editors/tiled/TiledObject.html?#flippedVertically
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He said that somehow he get an
Int
instead?
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@Gama11 said in Getting property fields from a Tiled map:
What's
enemy
? ATiledObject
? TheflippedVertically
property there is aBool
already: http://api.haxeflixel.com/flixel/addons/editors/tiled/TiledObject.html?#flippedVerticallyIt is a TiledObject, but it returns a Tint. With the help from Foxel and Dlean Jeans on the Discord chat group, we managed to find a workaround, but the fact is that flippedVertically does not return a Bool, at least not in my case.
Maybe Foxel could chime in, as I'm very new to all this.
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Were you not able to use it as a Bool / got compiler errors?
Type.typeof()
returns the type of a variable at runtime, but that's not necessarily relevant. What target was this on?
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@Gama11 said in Getting property fields from a Tiled map:
Were you not able to use it as a Bool / got compiler errors?
Type.typeof()
returns the type of a variable at runtime, but that's not necessarily relevant. What target was this on?Target was Neko, and yeah, trying to get a Bool from the TInt value always returned false, even though the values were different (0 and 1073741824).
cast(enemy.flippedVertically, Bool); throws as Class cast error. Is that intended? Or maybe I'm using it incorrectly...
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This is actually a bug in
TiledObject
. I pushed a fix to the dev branch:https://github.com/HaxeFlixel/flixel-addons/commit/fbdc71c151de27d78c1045bd02a123d566a631b8
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Perfect, thanks for taking a look and for the help!