Mac builds are displaying the image wrong
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I was building MODE to test and it seems to build fine but after the build only the bottom left of the screen is showing.
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I can second this. I was working on my game last night with no issues, and just this morning I did an update to my mac and now my game is displaying in a very zoomed in manner. I haven't changed anything about my build, especially not the zoom within HaxeFlixel.
This is generally how my game was before today:
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I'm also having this issue. Has anyone found a way to resolve it?
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I believe this has been fixed in Lime / OpenFL:
https://github.com/openfl/openfl/issues/2111
The fix might not have made it to Haxelib yet, so it might still require to install development builds of Lime and OpenFL.