Compiling Arcade Flixius project to Windows target.
-
Hi,
I am trying to compile the Flixius project, but I noticed that in project.xml there is the line<app title="Flixius" file="ArcadeFlixius" main="Main" version="0.0.1" company=lolTile Isle" />
The XML is malformed, it should be company="Tile Isle".
When I correct it the project compiles correctly: compiling to Windows (debug) the export folder is 711MB, is this normal?!
Ok, I just need to delete the obj folder ;)
-
Hm, you must have made that typo yourself accidentally , that issue doesn't exist in Haxelib release and on GitHub:
https://lib.haxe.org/p/flixel-demos/2.7.0/files/Arcade/Flixius/Project.xml
https://github.com/HaxeFlixel/flixel-demos/blob/dev/Arcade/Flixius/Project.xml(it would have been noticed by Flixel's CI if one of the demos suddenly didn't build anymore)
The export folder can be rather big indeed, but it's mostly about the object files. The actual executable /
bin
subdirectory you would ship with releases is not very big.
-
weird, I simply instanced the project template from the "new project" window and compiled it, I didn't even open the project.xml file, I just did it when I saw the error :|