Uncaught exception - Invalid field access : objects
-
Hi! I'm new to Haxe and HaxeFlixel, so everything is not clear for me.
So, currently I am following the game tutorial on the Docs page. I finished doing the part 6 - Loading the Tilemap, and when I run lime test neko, it opens the game but when I click the start button, the game crashes and the console shows the following errors:Called from ? line 1
Called from ApplicationMain.hx line 25
Called from ApplicationMain.hx line 130
Called from lime/app/Application.hx line 150
Called from lime/_internal/backend/native/NativeApplication.hx line 146
Called from a C function
Called from lime/_internal/backend/native/NativeApplication.hx line 370
Called from lime/_internal/macros/EventMacro.hx line 91
Called from openfl/display/Stage.hx line 1890
Called from openfl/display/Stage.hx line 1174
Called from openfl/display/Stage.hx line 1440
Called from openfl/display/Stage.hx line 1170
Called from openfl/display/DisplayObject.hx line 1418
Called from a C function
Called from openfl/events/EventDispatcher.hx line 402
Called from flixel/FlxGame.hx line 545
Called from flixel/FlxGame.hx line 677
Called from flixel/FlxGame.hx line 724
Called from flixel/FlxGame.hx line 637
Called from PlayState.hx line 32
Uncaught exception - Invalid field access : objectsIn PlayState.hx, at line 32 is the following code:
for (e in tmpMap.objects)
{
placeEntities(e.name, e.xmlData.x);
}Can someone help?
I'm on Linux, using VSCode.
haxelib list returns
actuate: [1.8.9]
box2d: [1.2.3]
flixel-addons: [2.7.5]
flixel-demos: [2.7.1]
flixel-templates: [2.6.3]
flixel-tools: [1.4.4]
flixel-ui: [2.3.2]
flixel: [4.6.3]
hscript: [2.3.0]
hxcpp: [4.0.64]
layout: [1.2.1]
lime-samples: [7.0.0]
lime: [7.6.3]
openfl-samples: [8.7.0]
openfl: [8.9.5]
systools: [1.1.0]
-
You might have a mistake in your code somewhere. The tutorial shows 2 options for loading the tilemap. Make sure to use the correct code depending whether you use Ogmo or Tiled to create your tilemap.
or, there could be a mistake in your created tilemap? The map data
room-001.oel
for the demo is here
-
@dean Yeah, I had mistyped the layer name. Now, I got a new error. It is the same but the last line is Uncaught exception - Invalid field access : length
Any ideas?
-
That tutorial causes confusion because it includes two ways to create the map. If you're using FlxOgmoLoader map then you don't need that loop.
From tutorial section 6:
TiledMap does not have a built-in loadEntities() function, so for that you'll need to change this to:
for (e in tmpMap.objects) { placeEntities(e.name, e.xmlData.x); }
But unless you're using FlxTileMap to create the map you dont need that.
If you're using FlxOgmoLoader , make sure to ignore the change this to ... for Tiled parts.There's a link to the completed project on the Conclusion page of the tutorial where you can check the code.