Yep, for HTML5, and it indeed is saved as a cookie. Thanks for your help.

3dmasons
@3dmasons
Posts made by 3dmasons
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RE: FlxSave File Location
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RE: FlxSave File Location
Thanks for responding.
Mine is defined as:
<app title="HelloWorld" file="HelloWorld" main="Main" version="0.0.1" company="HaxeFlixel" />
However, C:\Users\x\AppData\Roaming\HaxeFlixel doesn't exist. My hidden files are visible and I've tried going directly to the path in explorer. I've even tried searching for "HaxeFlixel" or "HelloWorld" and it came up with nothing.
I've also uploaded the exported version to my server. It's saving data correctly, giving a different save between my computer and mobile, and I have no idea where it's saving on my server.
I am very confused, lol.
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FlxSave File Location
I'm trying to find where my save game data is being saved.
A forum post said it was; C:\Users\USER\AppData\Roaming\HaxeFlixel but that is not the case, either for me or anymore.
Does anyone know where the default save location is for Windows? How is the default location decided upon between platforms?
Thanks
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RE: FlxSlider Integer Value Label
@dean Yep, that worked. It claims that decimals is default to 0, but it definitely is not. Thanks!
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RE: FlxSlider Integer Value Label
I ended up changing the label text in the update function, since the update seems to happen after the callback.
override public function update(elapsed:Float):Void { super.update(elapsed); scoreSlider.valueLabel.text = Std.string(formatScore(scoreSlider.value)); } function formatScore(value:Float):Int { return Std.int(Math.floor(value)); }
Seems to work just fine. I'm assuming I can make a "stepping value" within the callback, but I'm not sure. I don't really need it at the moment; I was just curious if it was built into flixel.
Thanks
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FlxSlider Integer Value Label
Is there a way to get the FlxSlider to output an integer value instead of a floating value? Can we also set a stepping value?
Thanks!