You'll have to make sure it's included in your PATH variables. You can find this by searching for 'path' on your computer. Alternatively, you can compile using Neko by running
lime test windows -neko.
Hope this helps!
C:\HaxeToolKit\neko both exist. I unistalled, then reinstalled haxe, then added all the filepaths to user-variables instead of system variables (as I do not have required permissions to change system variables). This worked and I was able to do
haxelib run lime setup. Does this mean that lime is installed and I don't have to run
lime setup windows?
EDIT: So I realized that I had added the filepath
C:\Users\user\HaxeToolkit\haxe allowed me to use the
haxelib command. If I follow the same format for flixel, lime, and openfl, my question now becomes, where are the commands installed to (starting from the library folder)?
Hello all. Today I started to set up HaxeFixel. I installed Haxe to C:\HaxeToolkit and proceeded to install everything else as stated here.
When I opened the command prompt, and typed in the first command, it said that haxe was not a command, so I navigated to the folder containing haxelib (C:\HaxeToolKit\haxe\haxlib) and ran the command from there. It then told me that neko.dll was missing, so I copied the contents of the neko file (in C:\HaxeToolkit\neko) to the haxe folder, which worked.
However, when I came to the command "haxelib run lime setup", it told me:
"'neko' is not recognized as an internal or external command,
operable program or batch file."
I haven't been able to get past this. Is there anything that I missed or messed up along the way? I would greatly appreciate help, as I am eager to learn more about game development with HaxeFlixel.
Thanks in advance!
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