NOTE: This devlog is a copy of its TIGSource counterpart. (link)
This devlog has been a long time coming, so here it is. This devlog is for a game called Nukage, some sort of weird arcadey thing. Your goal in this magical adventure is to collect crates, punch coin people into water, and uncover a lost secret. Yes, this is quite the adventure with quite a story. (Though not much of the story will be uncovered in the game.) I've taken the liberty of recording a short 3 minute gameplay video for you to watch, so I don't have to record 50 gifs. I will also link high quality screenshots though, as the video is in poopy quality. Anyways, here's the images and such.
Commentated Gameplay Video
"High Quality" images
Anyways, thanks for reading this tiny, tiny introduction post. It's a lot shorter than my last devlog's introduction. (You should check that devlog out too, since I actually finished that game. link)