I'm trying to build a game that works on two monitors connected to one pc.
Each monitor is shown to a different player, but the displays are connected through some kind of interactivity.
Is it possible to do so with HaxeFlixel?
I would want basically to use some kind of hardware (like a graphics card or os feature) to have the two displays be just one big display.
Then, I can inside HaxeFlixel render on correct parts of the big virtual screen so they show on the actual two separate screens.
Note that I will know the exact resolution of the screens and will not need to support any other resolution (this is for an on-site museum display).
Anyone know if I can achieve this with HaxeFlixel?