Sweet! Though Int is obviously better if the project ends up having more than three levels.
Wow, I'm super flattered thanks for the offfer, but unfortunately, time isn't on my side at the moment :(
I'm happy to help with any Flixel related questions you have though.
Instead of var foo(get_foo, set_foo):Bar;, you now have to use var foo(get, set):Bar;. This was a change in Haxe 4.
Are you sure the error is on that line / do you have a bigger excerpt?
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