Has anyone succeeding in rescaling a FlxUINumericStepper under android target ?
Seems like the easy version :
scale.x = ??;
scale.y = ??;
is not working here.
Btw, what's really working within android for ui addon ?
Who else submitted a game using HaxeFlixel ?
I have to admit it's been a long time since my last Jam, but Haxeflixel is like bicycle, once you get it, it remains forever :D
Whenever I update my game on my webserver, I have to clear cache, otherwise, the .js file is loaded from browser cache. Usually, you put ?v=1 while loading the js file so you're sure to always fetch the server version. Is there any way to achieve that same functionality in haxe or do I need to tweak the generated html every time ?
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