Is there a tried and tested method for adds or in app purchases on android and ios for the current version of haxeflixel.
I see some github projects but I would like to know if these actually work
I am wondering if there is anywhere on the internet where teams are wanting/needing people to help out with there project.
I did find this http://www.teamups.net but nothing haxeflixel specific which is what i would like ideally.
Personally, i am looking for a project to join, i am a software developer with 4 years enterprise application experience in C#, VB.net, T-SQL etc and a great believer in clean code :) .... but have always had an itch to produce a game.
I have been thinking of making my own and going lone wolf quite a bit but honestly i would like to work more in a team.
Anyone here have a project?
Very cool portfolio there mate, loads of great stuff. I think the flxSpriter tool is something i could definitely use
Maybe nest the just released inside of the just pressed.
I think that due to how fast delta time runs both events are being fired within the scope of the update method due to some sort of polymorphic behaviour.
For(pressed in pressedevents)
I've seen code like that in touch events for android
I actually don't know, but for a good guess I would say there is some inhertant behaviour going on between the two events and you may need to be more specific in your logic than you originally thought you would need to be. Try, though not for production rather as an experiment some boolean flag to try and distinguish between pressed and released, see what happens
@joff very cool, the game on youtube looks great best of luck