@NaxeCode What I'm trying to achieve is to simply have the assets on the same folder as the game (Windows) while still protecting it substantially so the users still won't directly be able to view/copy the files. I think what I'm looking for is a way to encrypt/obfuscate the assets while still keeping them outside and not embedded into the main executable file.
Posts made by surashu
RE: Any way to protect game assets other than embed="true"?
Any way to protect game assets other than embed="true"?
I read the FAQs and was wondering if there are other ways to protect the game's asset aside from setting
embed="true"? The reason is because if there are updates to the game, the users shouldn't need to re-download the whole thing aside from just the files that got updated, to me at least.